Games for Health

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Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care.



Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, health care and policy. Over two days, more than 400 attendees participate in over 60 sessions provided by an international array of 80+ speakers, cutting across a wide range of activities in health and health care. Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, rehab, epidemiology, training, cognitive health, nutrition and health education.

Content

The proceedings covers the peer-reviewed papers from the Games for Health Conference 2013.

Target groups

Game Developers, Game Designers

Medical Professionals

Researchers & Students

Editors

Ben Schouten is full professor in Playful Interaction at Eindhoven University of Technology, as well as associate professor Play & Game Design at Amsterdam University of Applied Sciences. He is a Member of the Dutch Games Association and advisor for the European Commission.

Dr. Marlies P. Schijven is a surgeon at the Academic Medical Center in Amsterdam, and a renowned researcher in the field of Virtual Reality applications for healthcare, Simulation and Serious Gaming.

Dr. Tilde Bekker is an associate professor in design research on playful interactions in the department Industrial Design at Eindhoven University of Technology. Her main research interests are designing for playful interaction, and designing products for children and older adults.

Dr. Stephen Fedtke is an IT specialist and highly recognized book author and editor. His focus is on the interdisciplinary application of information and media technologies, such as IT security, health and entertainment.

Alex Gekker is a doctoral candidate at Utrecht University and member of the Games for Health Europe's founding team. His research focuses on playful everyday interactions in the digital maps domain.



Founded in 2004, the Games for Health Project supports community, knowledge and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Games for Health Conference brings together researchers, medical professionals and game developers to share information about the impact of games, playful interaction and game technologies on health, health care and policy. Over two days, more than 400 attendees participate in over 60 sessions provided by an international array of 80+ speakers, cutting across a wide range of activities in health and health care. Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, rehab, epidemiology, training, cognitive health, nutrition and health education.

Boekgegevens

  • Uitgever: Springer Vieweg
  • Bindwijze: Hardcover
  • Aantal pagina's: 308
  • Taal: Engels
  • Conditie: Nieuw
  • ISBN/EAN: 9783658028961

Book details

Condition
Nieuw
Language
Engels
Binding
Hardcover
Pages
308
ISBN
9783658028961
Edition
2013 ed.
Illustrations
Nee
Originally published
2013-10-25
Wat betekent deze conditie?
  1. NieuwOngelezen, in perfecte staat, rechtstreeks van de uitgever.
  2. Als nieuwGeen gebruikssporen. Cover en rug perfect, pagina’s als nieuw.
  3. Zeer goedLichte gebruikssporen. Rug en cover in zeer goede staat.
  4. GoedDuidelijke gebruikssporen, lichte verkleuring. Pagina’s heel en compleet.
  5. RedelijkZichtbare slijtage, mogelijk vouwen of markeringen. Volledig leesbaar.
  6. LeesexemplaarZichtbaar gebruikt, met karakter. Prima om te lezen.
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